Harry Bertoia's sculptures at the Museum of Arts and Design in New York City involve clusters of thin metal rods shaped like cattails or elongated brush bristles. When plucked, strummed, ruffled or rubbed, the "sonambients" give off lush, hypnotic sound vibrations. Photo/Video: Denise Blostein.
NYS Entity Status
NYS Filing Date
APRIL 08, 2014
NYS DOS ID#
NYS Entity Type
DOMESTIC BUSINESS CORPORATION
2014 - METAL CREATIONS STUDIO, INC.
AROUND THE WEB
- Metal Shaped Into Soundscapes
Friday May 6, 2016
- What's New in macOS High Sierra: APFS, Metal 2, Photos Improvements, Safari Autoplay Blocking and More
By Juli Clover - Friday Jun 16, 2017
Apple named its next-generation version of the Mac operating system High Sierra because it's designed to improve macOS Sierra through several major under-the-hood updates. While most of what's in High Sierra isn't outwardly visible, there are some refinements to existing features and apps like Safari, Photos, Siri, FaceTime, and more.
We went hands-on with the High Sierra beta to give MacRumors readers a quick idea of what changes and improvements to expect when the software comes out this fall. Check out the video below to see what's new.
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Some of the biggest app changes are in Photos, which has a persistent side bar, editing tools for Curves and Selective Color, new filters, options for editing Live Photos, new Memories categories, improved third-party app integration, and improvements to facial recognition, with the People album now synced across all of your devices.
Safari is gaining a new autoplay blocking feature for videos, Intelligent Tracking Prevention to protect your privacy, and options for customizing your browsing experience site-by-site, while Mail improvements mean your messages take up 35 percent less storage space.
Siri has a more natural voice, just like on iOS 11, and can answer more music-related queries. iCloud Drive file sharing has been added, and in High Sierra and iOS 11, all of your iMessage conversations are saved in iCloud, saving more storage space.
When installing High Sierra, it will convert to a new, more modern file system called Apple File System or APFS. APFS is safe, secure, and optimized for modern storage systems like solid stage drives. Features like native encryption, crash protection, and safe document saves are built in, plus it is ultra responsive and will bring performance enhancements to Mac.
APFS is accompanied by High Efficiency Video Encoding (HEVC) which introduces much better video compression compared to H.264 without sacrificing quality. The other major under-the-hood update is Metal 2, which will bring smoother animations to macOS and will provide developers with tools to create incredible apps and games.
Metal 2 includes support for machine learning, external GPUs, and VR content creation, with Apple even providing an external GPU development kit for developers so they can get their apps ready for eGPU support that's coming to consumers this fall. Apple is also working with Valve, Unity, and Unreal to bring VR creation tools to the Mac.
macOS High Sierra will run on all Macs that are capable of running macOS Sierra. For a more detailed overview of what's included in the update, make sure to check out our macOS High Sierra roundup.
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- Heavy Metal Dino-Rock Band Hevisaurus Makes Kids Roar
Monday Feb 27, 2017
A heavy metal band for children called Hevisaurus has become a phenomenon in Finland. The band sings about everything from drinking milk to doing homework. Photo: Agence France Presse/Getty Images
- AR/VR Headset Shipments Forecast to Hit 100 Million Units By 2021, Buoyed By Apple, Microsoft, and Others
By Tim Hardwick - Tuesday Jun 20, 2017
Earlier this month at the Worldwide Developers Conference, Apple revealed its first big push into the augmented reality and virtual reality spaces, with a new ARKit developer framework and high-performance iMacs with native support for VR content creation.
On Monday, research firm IDC published new data forecasting significant growth in both markets, with dedicated AR and VR headset adoption expected to increase from just under 10 million units last year to 100 million units in 2021.
VR headsets account for much of the device volume so far, with VR headsets powered by a smartphone proving the most popular, according to IDC. The second half of 2016 also saw an increase in volume of Sony PlayStation VR, HTC Vive, and Facebook's Oculus Rift.
"The next six to 18 months will further stimulate the VR market as PC vendors, along with Microsoft, introduce tethered headsets and high-end standalone VR headsets also enter the market," said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers. "With lower hardware requirements on the PC and lower prices on headsets, VR will be more accessible than ever before. And the introduction of additional motion tracking and hand tracking will help further blur the line between digital and physical reality."Although IDC believes VR headsets will continue to dominate the market in terms of volume for the foreseeable future, the firm believes AR will have a much bigger impact on the industry as a whole, in part thanks to Apple's recent entry onto the scene.
In terms of dedicated devices, AR continues to sit slightly in the background of VR. The reason for this is not that AR is less important, but rather it is harder to achieve. IDC believes VR headsets will continue to lead in terms of volume throughout the forecast, but maintains that AR in general will have a much bigger impact overall on the industry. Consumers are very likely to have their first AR experience via a mobile phone or tablet rather than a dedicated headset, and Apple's recent introduction of ARKit further supports this.
IDC believes AR headsets will become increasingly popular in markets such as healthcare, manufacturing, field service workers, and design, with commercial shipments to account for just over 80 percent of all AR headsets shipped in the next 5 years. "We believe that many industrial jobs will fundamentally change because of AR in the next 5-years," said Ryan Reith, IDC program vice president. "These are much more opportunistic markets for dedicated AR headsets than the consumer market."
Mobile app developers have been sharing early creations using Apple's new ARKit, suggesting huge enthusiasm for the possibilities for AR on iOS devices. As for VR, Apple's enthusiasm was clear during its WWDC keynote, with the company showing off the power of its new iMacs through a live demo of VR content creation using a HTC Vive, made possible via a new Metal 2 developer kit that has provisions for external GPUs and VR headsets.
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- Ask the NY Giants: Socks with Sandals?
Tuesday Sep 15, 2015
Professional athletes like members of the New York Giants are the inspiration for the latest (counterintuitive) high-fashion trend: wearing socks with sandals. Photo: Stu Woo/The Wall Street Journal
- 3 Reasons to Stop Putting Off the Creation of a Nonprofit Communications Plan
By Jay Love - Friday Jun 16, 2017
The lack of a documented communications plan is something nonprofits all shapes and sizes struggle with. While small shops may lack the bandwidth to create one, larger shops often decry how hard it is to pull various departments together to create such a plan. Whether you don't yet see the value of creating a plan [...]
- The NSA and the Corrosion of Silicon Valley
By Michael Dearing - Monday Dec 30, 2013
The dolphin in the tuna net is us -- our industry, our work, and the social fabric of our community.
- 'NY Times' Finally Joins Snapchat Discover
Monday Apr 24, 2017
Does The New York Times joining Snapchat Discover lend an air of respectability to a new platform, and breathe new life into an aging publisher? That's obviously what the partners are planning -- but only time will tell.